Zachary Pasterski
Zachary Pasterski
3D Environment Artist
United States

Summary

3D artist skilled in Maya, ZBrush, Unity / Unreal, Substance, Houdini, and Adobe Suite. Strong professional with a Bachelor of Science (B.S.) focused in Game Design and Development (3D Art) from University of Wisconsin-Stout. Graduate of the Savannah College of Art an Design with an Master of Arts (M.A.) in Visual Effects.

Resume PDF

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Skills

3D Modeling3D Printing3D AnimationLightingProp ModelingTexturingUV MappingPipeline ManagementSet DressingVR DevelopmentRigging

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Unity
Unity
Houdini
Houdini
Nuke
Nuke
ZBrush
ZBrush

Reel

Productions

  • Fzvtinnvsaabfa
    • Video Game
      Guacathon
    • Year
      2022
    • Role
      3D Artist
    • Company
      Melon
  • Png
    • Video Game
      Clarks' Cicaverse
    • Year
      2022
    • Role
      3D Artist
    • Company
      Melon

Experience

  • Freelance 3D Artist at Melon
    Remote, United States of America
    February 2022 - Present

    Creating and texturing environment pieces and avatar props for Roblox experiences and games.

  • Substitute Teacher at Green Bay Area Public School District
    Green Bay, United States of America
    January 2019 - February 2022

    Using lesson plans provided by teachers to teach classes

  • Instructor at iD Tech Camps
    Houston, United States of America
    June 2018 - August 2018

    Taught 3D modeling and 3D printing to children ages 13-17