The final couple of changes to the interior involved a few more objects on the walls and some minor set dressing to vary stuff up.
The biggest change was definitely the outside environment, which was completely swapped out for a more modular set of assets. There were some changes I wanted to make but didn't have time for mostly revolving around adding more detail and variation to the interior scene. I think adding decals to the floor, walls, and desks would have really helped lend to the chaotic element.
All things considered I'm happy with how this environment turned out and I certainly plan to keep working on it and possibly even turning it into a miniature playable experience. Thanks for reading and viewing my work!